Fool
“…and the King said ‘What?! I’ve never even owned a pair of rubber pantaloons, let alone a custard cannon!’ Ho-ho! Jolly day!”
Identity: Fool
Alignment: Good
Category: Townsfolk
Ability: The first time you die, you don’t.
Explanation: The first time you die for any reason, you remain alive. You don’t learn that your ability saved your life.
Tips for playing as the Fool: Your ability keeps you safe from death… once. You can lean on this to guarantee your long term survival throughout the game, but another option is to get the demon to target you deliberately with bluffs. Claim to be an Exorcist or a Courtier, and inexperienced demons may just take aim at you in a panic, wasting their kill for that night. This is also an effective strategy against a Po or Shabaloth, both Demons who win by slaughtering the town as quickly as possible. If they choose you, that’s both you and another good player who may have died standing the next day!
Tips for bluffing as the Fool: If you are good, bluffing as the Fool can be incredibly useful! Characters such as the Exorcist, Chambermaid, Courtier, Innkeeper and others, all want the Demon to attack other players instead. Most Demon players will want to avoid attacking a Fool.