Moonchild
“Scorpio looks sideways at the lovers, and you have a choice to make. With silver cross my palm, and your fate shall be revealed. With steel cross my throat, and by the stars you shall regret it.”
Identity: Moonchild
Alignment: Good
Category: Outsider
Ability: When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Explanation: You must choose a player upon learning that you are dead, whether by execution or at dawn when the storyteller declares who died at night. You can take your time and get advice from the group before making this decision. Declare your choice within the town square (and let the storyteller know privately as well). If you choose a good player, they will die that night.
Tips for playing as the Moonchild: Choose carefully who you pick upon dying. You can try to aim for a good person. This will kill them, but the group will probably trust you and the person you killed from that point on. Another option is to pick an evil player to try to expose them. Their survival can paint them in a bad light, but your story of being the Moonchild might seem more suspicious now too.
Tips for bluffing as the Moonchild: The Moonchild is an interesting bluff to reveal once you are dead. If you have stayed silent about your character up until this point, or if you feel like changing your bluff upon death, the Moonchild is a great choice. You die. You claim to be the Moonchild. You pretend to curse a player. Whether or not that player dies, the good team will tend to focus on your Moonchild ability rather than other, more important, information.