Po
“Would you like a flower? I’m so lonely.”
Identity: Po
Alignment: Evil
Category: Demon
Ability: Each night (except for the first), you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Explanation: The Po attacks one player per night, like many other Demons. However, if the you choose to attack nobody, then you may attack three players the following night. You only get three attacks if you chose nobody. You do not get three attacks if you chose to attack someone the previous night, but that player did not die. You don’t act on the first night, but this night does not count as a night where the Po “chose no one.”
Tips for playing as the Po: The Po is the deadliest demon in the game for its patience and ferocity. No other demon can hope to unleash as much devastation in a single night as you are capable of. Unlike the brutal Shabaloth, none of your victims are coming back from the dead unexpectedly. Unlike the Zombuul and the Pukka, you only wait if you choose it. The good team should tremble in fear at the mere thought that you are in play, knowing that at any time, you will unleash hell and leave the town torn asunder.
Co-ordinate with the Assassin and the Godfather (and even the good players!) to mask the nights you don’t kill. If a death occurs on the night where you are preparing for a triple kill, the good players will usually believe the death was due to the Demon attacking, and this false information will lead them astray about which demon is in play, and may even make them believe good players are lying when they are not. For example, if you don’t kill one night (because you are preparing for a triple kill the following night), but that night, a player dies due to the Gossip having made a true public statement during the day, the good team may believe that the Gossip’s statement was false since they believe that the death was due to the Demon attacking and not the Gossip. Tricky.
Tips for fighting the Po: Figure out that the Po is in play as soon as you can. Determine how deaths happen due to a night action – 1 player dying each night as regular as Clockwork implies a Po is in play, as does nobody dying one night then 2 or 3 people dying the next. The Shabaloth usually kills more players each and every night, and the Zombuul and the Pukka often have a night with no death, but without the extra kills the following night. If you figure out a Po is in play, the Courtier can nullify their power effectively, and other good players that kill players, such as the Moonchild, Grandmother, Gambler, and Gossip, know to be particularly careful.